Clear a wave.
Every achievement earns points. Points raise your rank, from Cadet to Admiral, and your rank sits beside your callsign on every leaderboard. There are 36 badges, worth 1,000 points in all.
Beyond Admiral, Service Stars.
Steel badges are worth 5 to 10 points, cyan 15 to 30, gold 35 and up. Before every sector the game names your orders: the badges that will promote you soonest. Earn one mid-wave and you hear it; when the wave is cleared, it is presented. Three are classified until you earn them.
Getting through the campaign. A shield.
Clear a wave.
Reach wave 10.
Clear Nova Surge.
Clear Crimson Drift.
Clear Ion Wastes.
Clear Aurora Reach.
Clear Umbral Expanse.
Clear Solstice Frontier.
Reach wave 50.
Clear all six sectors.
Getting through it well. A hexagon.
Clear a sector without spending a continue.
Clear a sector without losing a ship.
Bring the convoy through Aurora Reach untouched.
Beat The Warden.
Beat three bosses in one run.
Clear ten waves with the outpost at full strength.
Clear a wave without locking the guns.
Clear a wave before anything reaches the descent line.
Play fifty runs.
Clear one hundred waves.
Seeing what is in it. A circle.
Meet a hostile.
Meet seven kinds of hostile.
Meet every kind of hostile.
Face eight different bosses.
Face every boss.
Set foot in all six sectors.
Earn it to find out.
Meet every hostile a single sector fields.
One-offs. A diamond.
Take a callsign.
Earn it to find out.
Earn it to find out.
Clear a wave with one ship left.
Post a score on all six boards.
Play on seven different days.
Watch the ending.
Clear the campaign a second time.