Void Defenders
Pilot ranks

Service record

Every achievement earns points. Points raise your rank, from Cadet to Admiral, and your rank sits beside your callsign on every leaderboard. There are 36 badges, worth 1,000 points in all.

The ladder

Eight ranks, and what each one gives you

Cadet
Where everyone starts
start
Ensign
Steel callsign colour and the dossier "On the Pursuit"
25 pts
Lieutenant
Ion callsign colour and the dossier "On the Outpost"
75 pts
Lt. Commander
Outlined insignia
150 pts
Commander
Ember callsign colour and the dossier "On the Fleet"
275 pts
Captain
Aurora callsign colour
450 pts
Commodore
Heavy insignia and the dossier "On the Warden"
675 pts
Admiral
Admiralty Gold callsign colour and the dossier "On the Quiet"
900 pts

Beyond Admiral, Service Stars.

The badges

The shape says what kind. The colour says what it is worth.

Steel badges are worth 5 to 10 points, cyan 15 to 30, gold 35 and up. Before every sector the game names your orders: the badges that will promote you soonest. Earn one mid-wave and you hear it; when the wave is cleared, it is presented. Three are classified until you earn them.

Progress

Getting through the campaign. A shield.

First Blood

Clear a wave.

+5
Shakedown

Reach wave 10.

+10
Hold the Line

Clear Nova Surge.

+25
Dust and Iron

Clear Crimson Drift.

+25
Static Field

Clear Ion Wastes.

+25
Escort Duty

Clear Aurora Reach.

+30
Into the Dark

Clear Umbral Expanse.

+35
The Long Night

Clear Solstice Frontier.

+50
Deep Water

Reach wave 50.

+30
Campaign Complete

Clear all six sectors.

+75

Mastery

Getting through it well. A hexagon.

Unbroken

Clear a sector without spending a continue.

+40
Full Strength

Clear a sector without losing a ship.

+40
Perfect Escort

Bring the convoy through Aurora Reach untouched.

+40
Warden Down

Beat The Warden.

+30
No Quarter

Beat three bosses in one run.

+20
Untouched

Clear ten waves with the outpost at full strength.

+25
Cool Head

Clear a wave without locking the guns.

+15
Surgical

Clear a wave before anything reaches the descent line.

+20
Veteran

Play fifty runs.

+25
Centurion

Clear one hundred waves.

+40

Discovery

Seeing what is in it. A circle.

First Contact

Meet a hostile.

+5
Scout

Meet seven kinds of hostile.

+15
Field Guide

Meet every kind of hostile.

+40
Known Enemies

Face eight different bosses.

+30
Complete Bestiary

Face every boss.

+60
Cartographer

Set foot in all six sectors.

+20
Classified

Earn it to find out.

+10
Deep Survey

Meet every hostile a single sector fields.

+60

Everything else

One-offs. A diamond.

Nameplate

Take a callsign.

+5
Classified

Earn it to find out.

+5
Classified

Earn it to find out.

+15
Last Stand

Clear a wave with one ship left.

+20
Ladder Climb

Post a score on all six boards.

+30
Long Service

Play on seven different days.

+20
Homecoming

Watch the ending.

+25
Second Tour

Clear the campaign a second time.

+35